![]() There are grand urban sprawls where shiny spaceships docking in the background and cars whizz down roads. The philosophy is the same as before but the scale is unprecedented. While the punishing second half deals in piecemeal progress, the first is all about big air, monster tricks and constant forward motion. The other stuff-the sleek cityscapes, the gorgeous new lighting and weather effects, the sheer amount of background noise-though impressive, feels almost distracting.įusion, like its predecessors, almost qualifies as two different games. Losing by a millisecond to your ghost (who actually races alongside you), then restarting the course to shave off two. When you're nervously ascending an almost vertical incline or bunny-hopping between platforms narrower than a handlebar. When restarts number in the hundreds and each checkpoint attained feels like a victory.
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